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Changelog June 15, 2026

Story Thyme v1.15.0 – Audio & Ambience Update

Introduces Ambience assets, independent ambience playback, audio volume controls, editor design improvements, and numerous audio workflow enhancements.

Audio & Ambience

Story Thyme now supports dedicated Ambience assets, allowing creators to layer environmental sounds such as birds, ocean waves, rain, crowds, and other ambient effects independently from background music.

  • Added new Ambience resource category.
  • Added Ambience upload support to the Dashboard.
  • Added Ambience browsing, searching, and selection support.
  • Added Ambience theme categories.
  • Added Ambience assignment within the Story Editor.
  • Added independent Ambience playback controls.
  • Added Ambience looping support.
  • Added Ambience volume controls.
  • Audio and Ambience can now play simultaneously.

Audio Controls

Audio playback has been expanded with new volume and looping controls, allowing creators to fine-tune scene audio without requiring separate audio files.

  • Added Audio volume slider (0%–100%).
  • Added Ambience volume slider (0%–100%).
  • Audio volume now transitions smoothly between frames.
  • Ambience volume now transitions smoothly between frames.
  • Added support for gradual audio fades using frame-to-frame volume changes.
  • Transition Type now defaults to Crossfade.

Editor Improvements

The Story Editor has received several interface improvements to provide a more consistent editing experience across tabs.

  • Standardized editor settings containers across tabs.
  • Updated Audio tab layout for improved organization.
  • Added Audio and Ambience status indicators.
  • Added “No Audio Selected” notice when a frame has no audio.
  • Added “No Ambience Selected” notice when a frame has no ambience.
  • Improved audio asset selection styling consistency.

Resource Management

  • Added Ambience asset cards and previews.
  • Added Ambience icon support throughout the Dashboard.
  • Added Ambience theme color support.
  • Added Ambience asset counters and statistics support.
  • Added Ambience support to resource assignment systems.
  • Added Ambience support to editor previews and frame loading.

Upload System

Resource upload validation has been refactored to use centralized limits, reducing duplicated configuration and making future maintenance easier.

  • Added centralized resource upload size configuration.
  • Added Ambience upload validation.
  • Added Ambience upload guidelines.
  • Added Ambience file size limit of 2 MB.
  • Reduced Sound Effect file size limit to 500 KB.
  • Improved upload size consistency throughout the Dashboard.

Fixed

Several issues affecting story audio behavior and Story Map visualization have been resolved.

  • Fixed an issue where Story Map merge points could appear visually misleading when branches of different lengths converged.
  • Improved Story Map branch merge layout so shorter routes now extend naturally to the actual merge point.
  • Fixed Story Map continuation flow after branch merges, improving readability for long and short route comparisons.
  • Fixed an issue where Background Music volume changes could occur instantly instead of transitioning smoothly.
  • Fixed an issue where Background Music volume could restore incorrectly after Sound Effect playback.
  • Fixed several Theater and editor compatibility issues related to the new frame-based story data system.

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