Story Thyme v1.15.0 – Audio & Ambience Update
Introduces Ambience assets, independent ambience playback, audio volume controls, editor design improvements, and numerous audio workflow enhancements.
Audio & Ambience
Story Thyme now supports dedicated Ambience assets, allowing creators to layer environmental sounds such as birds, ocean waves, rain, crowds, and other ambient effects independently from background music.
- Added new Ambience resource category.
- Added Ambience upload support to the Dashboard.
- Added Ambience browsing, searching, and selection support.
- Added Ambience theme categories.
- Added Ambience assignment within the Story Editor.
- Added independent Ambience playback controls.
- Added Ambience looping support.
- Added Ambience volume controls.
- Audio and Ambience can now play simultaneously.
Audio Controls
Audio playback has been expanded with new volume and looping controls, allowing creators to fine-tune scene audio without requiring separate audio files.
- Added Audio volume slider (0%–100%).
- Added Ambience volume slider (0%–100%).
- Audio volume now transitions smoothly between frames.
- Ambience volume now transitions smoothly between frames.
- Added support for gradual audio fades using frame-to-frame volume changes.
- Transition Type now defaults to Crossfade.
Editor Improvements
The Story Editor has received several interface improvements to provide a more consistent editing experience across tabs.
- Standardized editor settings containers across tabs.
- Updated Audio tab layout for improved organization.
- Added Audio and Ambience status indicators.
- Added “No Audio Selected” notice when a frame has no audio.
- Added “No Ambience Selected” notice when a frame has no ambience.
- Improved audio asset selection styling consistency.
Resource Management
- Added Ambience asset cards and previews.
- Added Ambience icon support throughout the Dashboard.
- Added Ambience theme color support.
- Added Ambience asset counters and statistics support.
- Added Ambience support to resource assignment systems.
- Added Ambience support to editor previews and frame loading.
Upload System
Resource upload validation has been refactored to use centralized limits, reducing duplicated configuration and making future maintenance easier.
- Added centralized resource upload size configuration.
- Added Ambience upload validation.
- Added Ambience upload guidelines.
- Added Ambience file size limit of 2 MB.
- Reduced Sound Effect file size limit to 500 KB.
- Improved upload size consistency throughout the Dashboard.
Fixed
Several issues affecting story audio behavior and Story Map visualization have been resolved.
- Fixed an issue where Story Map merge points could appear visually misleading when branches of different lengths converged.
- Improved Story Map branch merge layout so shorter routes now extend naturally to the actual merge point.
- Fixed Story Map continuation flow after branch merges, improving readability for long and short route comparisons.
- Fixed an issue where Background Music volume changes could occur instantly instead of transitioning smoothly.
- Fixed an issue where Background Music volume could restore incorrectly after Sound Effect playback.
- Fixed several Theater and editor compatibility issues related to the new frame-based story data system.